Alex RicciardiSep 233 minGraphics and VisualizationLight Interaction in Computer Graphics: Reflection and the Blinn-Phong Model - OpenGLThis article explains the role of reflection in computer graphics, focusing on how light interacts with different surface types, such as...
Alex RicciardiSep 233 minGraphics and VisualizationOrthographic vs. Perspective Projection: Key Differences and ApplicationsThis article explains the key differences between orthographic and perspective projection, highlighting how orthographic projection...
Alex RicciardiSep 105 minGraphics and VisualizationUnderstanding Vectors: Foundations, Applications, and Transformations in Computer GraphicsThis article explores the fundamental concepts of vectors, their mathematical properties, and their applications in computer graphics.