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Code Chronicles
Exploring Computer Science


Understanding Vectors: Foundations, Applications, and Transformations in Computer Graphics
This article explores the fundamental concepts of vectors, their mathematical properties, and their applications in computer graphics.


Physical and Logical Memory: Addressing and Allocation in Operating Systems
This article explains the differences between physical and logical memory, addresses, and various memory allocation methods, including...


Navigating the AI Revolution: Promoting Innovation and Mitigating Risks
This article discusses the importance of establishing ethical guidelines that both promote the advancement of AI technologies and AI ethics


Double Buffering: Ensuring Smooth Animation and Responsiveness in Graphics
This article explains double buffering in computer graphics, emphasizing its importance in preventing screen flickering.


Understanding Process States in Operating Systems
This article describes the role of process states in Operating Systems. Ready, Running, Waiting, and Terminated states.


Big-Oh Notation: Key to Evaluating Algorithm Efficiency
This article explains the importance of Big-Oh notation in computer science for evaluating and comparing the time and space complexity of al


The Black Box Concept in Graphics Programming and Deep Learning
This article describes the black box concept in engineering, focusing on its application in graphics programming and deep learning.


Process Synchronization in Operating Systems: Key Challenges and Solutions
This article discusses methods and techniques of process synchronization in operating systems.
Alexander S. Ricciardi
Computer Science Enthusiast


Omegapy
Alex Ricciardi
ABOUT
I am Alexander S. Ricciardi
Omegapy (Alex Ricciardi) is my professional alias.
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